COMMANDER · DECK
King Midas
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
3 cardsArtifact
23 cardsSorcery
9 cardsLand
5 cardsMONEY CARDS·20 CARDS·$71.52
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Creature
7 cardsEnchantment
1 cardArtifact
5 cardsSorcery
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic4
Basic36
Swamp37
Artifact33
Vehicle7
Myr3
Construct2
Equipment2
Bird1
Juggernaut1
Scarecrow1
Creature25
Human9
Demon3
Myr3
Zombie3
Artificer2
Cleric2
Construct2
Rogue2
Wizard2
Assassin1
Bird1
Horse1
Juggernaut1
Merfolk1
Nightmare1
Noble1
Rigger1
Scarecrow1
Outlaws3
Party6
Sorcery9
Enchantment3
Aura2
Legends3
Historic34
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Exile all creatures that enter the battlefield under an opponent's control
- Near-infinite colored mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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