COMMANDER · DECK
Land Vore
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
33 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
8 cardsInstant
8 cardsLand
28 cardsMONEY CARDS·49 CARDS·$680.65
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Creature
18 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
4 cardsInstant
2 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic25
Basic14
Forest9
Swamp6
Mountain5
Planet1
Creature33
Insect7
Elf5
Human3
Scout3
Shaman3
Beast2
Cat2
Druid2
Elemental2
Monk2
Avatar1
Bird1
Centaur1
Cleric1
Demon1
Detective1
Devil1
Dragon1
Eldrazi1
Frog1
God1
Horror1
Kavu1
Leviathan1
Merfolk1
Noble1
Pilot1
Snake1
Villain1
Warlock1
Wizard1
Zombie1
Outlaws1
Party2
Sorcery9
Elf1
Warlock1
Artifact8
Spacecraft2
Beast1
Instant8
Enchantment6
Aura1
Centaur1
Insect1
Monk1
Planeswalker1
Windgrace1
Legends16
Historic23
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS32 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 19 cards not in the pool
BANNED · 2
NOT IN THE POOL · 19
+ 40 CARDS NOT IN PRECON
+ Ashnod's Altar+ Azusa, Lost but Seeking+ Birds of Paradise+ Boseiju, Who Endures+ Burgeoning+ Carnivorous Cultivator // Enroot+ Conduit of Worlds+ Courser of Kruphix+ Crop Rotation+ Crucible of Worlds+ Dance of the Dead+ Dark Fortress+ Death Cloud+ Demonic Tutor+ Earthcraft+ Evendo, Waking Haven+ Exploration+ Famished Worldsire+ Glacial Chasm+ Icetill Explorer+ Lord Windgrace+ Meteor Crater+ Mole Man, Moloid Master+ Noxious Revival+ Ob Nixilis, the Fallen+ Perennial Behemoth+ Protean Hulk+ Ramunap Excavator+ Scute Swarm+ Scythecat Cub+ Springheart Nantuko+ Strip Mine+ Sylvan Safekeeper+ Takenuma, Abandoned Mire+ Tannuk, Memorial Ensign+ Tireless Provisioner+ Training Compound+ Wasteland+ World Shaper+ Zuran Orb
- 38 PRECON CARDS NOT IN DECK
- Arcane Signet- Augur of Autumn- Baloth Prime- Beast Within- Binding the Old Gods- Braids, Arisen Nightmare- Canyon Slough- Centaur Vinecrasher- Cultivate- Dakmor Salvage- Escape to the Wilds- Eumidian Hatchery- Eumidian Wastewaker- Evendo Brushrazer- Farseek- Festering Thicket- Formless Genesis- Groundskeeper- Hammer of Purphoros- Juri, Master of the Revue- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Moraug, Fury of Akoum- Multani, Yavimaya's Avatar- Night's Whisper- Pest Infestation- Rampaging Baloths- Satyr Wayfinder- Sheltered Thicket- Skyshroud Claim- Sprouting Goblin- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Viridescent Bog- Wastes- Windgrace's Judgment
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