COMMANDER · DECK
Deathtouch (Comp?)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
37 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
9 cardsInstant
8 cardsLand
9 cardsMONEY CARDS·16 CARDS·$149.74
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Creature
3 cardsEnchantment
1 cardArtifact
3 cardsSorcery
2 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature38
Elf12
Human8
Warrior8
Druid6
Phyrexian6
Snake6
Beast3
Scout3
Insect2
Archer1
Basilisk1
Dryad1
Horror1
Jackal1
Ooze1
Rogue1
Scorpion1
Shaman1
Spider1
Wizard1
Wurm1
Outlaws1
Party10
Land34
Nonbasic8
Basic26
Forest26
Desert1
Sorcery9
Artifact8
Equipment2
Instant8
Enchantment3
Aura2
Legends5
Historic11
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
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