COMMANDER · DECK
Goreclaw (Retired)
Bracket 3 · Upgraded2020-04-11
102 CARDS (LIMIT 100)
DECK $
$636.77
MYTHIC
13
RARE
52
UNCOMMON
20
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN101 CARDS
Planeswalker
2 cardsCreature
42 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
6 cardsInstant
1 cardsLand
17 cardsMAYBE15 CARDS
Planeswalker
1 cardsCreature
2 cardsArtifact
2 cardsSorcery
2 cardsInstant
4 cardsLand
4 cardsMONEY CARDS·62 CARDS·$491.87
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Planeswalker
2 cardsCreature
24 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
7 cardsInstant
4 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Staff of Domination + Gyre Sage: early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Gyre Sage — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Karametra's Acolyte — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature43
Elf12
Druid8
Beast5
Elemental4
Spirit3
Cat2
Dinosaur2
Dryad2
Elephant2
God2
Human2
Hydra2
Shaman2
Ape1
Bear1
Boar1
Elder1
Forest1
Incarnation1
Lizard1
Mutant1
Scout1
Snake1
Soldier1
Treefolk1
Turtle1
Wall1
Warrior1
Zombie1
Party1
Land34
Nonbasic8
Basic26
Forest27
Dryad1
Enchantment12
Elemental1
God1
Artifact9
Equipment2
Wall1
Sorcery6
Planeswalker2
Nissa1
Vivien1
Instant1
Legends16
Historic22
LAND PROBABILITY
33 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.8%
TURN 548.6%
TURN 671.2%
TURN 785.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite creature LTBInfinite creature ETBInfinite green manaInfinite storm count
ADDITIONAL REQUIREMENTS
Haste Enabler
Infinite blinking of some creaturesInfinite ETBInfinite green manaInfinite LTBInfinite mana green creatures you control can produceInfinite storm countInfinite untap of Forests you controlInfinite untap of green creatures you control
Infinite blinking of some creaturesInfinite ETBInfinite green manaInfinite LTBInfinite mana green creatures you control can produceInfinite storm countInfinite untap of Forests you controlInfinite untap of green creatures you control
Infinite blinking of most creaturesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
ADDITIONAL REQUIREMENTS
Haste EnablerMana Dork That Adds at Least
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite blinking