COMMANDER · DECK
Hearthhull EDH
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
1 cardArtifact
6 cardsSorcery
12 cardsInstant
9 cardsBattle
1 cardLand
31 cardsMONEY CARDS·64 CARDS·$544.63
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Creature
20 cardsEnchantment
1 cardArtifact
6 cardsSorcery
6 cardsInstant
7 cardsBattle
1 cardLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic28
Basic15
Forest7
Mountain7
Swamp7
Creature28
Elf4
Dinosaur3
Elemental3
Human3
Insect3
Scout3
Shaman3
Snake3
Warrior2
Assassin1
Bear1
Cleric1
Detective1
Devil1
Dragon1
Druid1
Dryad1
Frog1
Horror1
Kavu1
Leviathan1
Lizard1
Minotaur1
Monk1
Noble1
Nymph1
Orc1
Pilot1
Plant1
Siege1
Wizard1
Outlaws1
Party4
Sorcery12
Instant9
Artifact7
Spacecraft1
Enchantment2
Dryad1
Nymph1
Battle1
Dinosaur1
Siege1
Legends13
Historic19
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS27 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 14 cards not in the pool
BANNED · 2
NOT IN THE POOL · 14
+ 62 CARDS NOT IN PRECON
+ Ancient Greenwarden+ Assassin's Trophy+ Azusa, Lost but Seeking+ Blasphemous Edict+ Blazemire Verge+ Blood Crypt+ Bloodstained Mire+ Boseiju, Who Endures+ Chaos Warp+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Deathcap Glade+ Dryad of the Ilysian Grove+ Entish Restoration+ Eternal Witness+ Exploration+ Famished Worldsire+ Field of the Dead+ Ghost Quarter+ Glacial Chasm+ Haunted Ridge+ Heroic Intervention+ Icetill Explorer+ Invasion of Ikoria // Zilortha, Apex of Ikoria+ Iridescent Vinelasher+ Lotus Cobra+ Lumra, Bellow of the Woods+ Luxury Suite+ Mana Seism+ Nahiri's Lithoforming+ Nissa, Resurgent Animist+ Orcish Lumberjack+ Overgrown Tomb+ Pitiless Carnage+ Prismatic Vista+ Rain of Filth+ Rampant Growth+ Ramunap Excavator+ Reprocess+ Rockfall Vale+ Sakura-Tribe Elder+ Scapeshift+ Spire Garden+ Stomping Ground+ Strip Mine+ Sylvan Safekeeper+ Takenuma, Abandoned Mire+ Tannuk, Memorial Ensign+ Thornspire Verge+ Three Visits+ Tireless Provisioner+ Topiary Stomper+ Toxic Deluge+ Undergrowth Stadium+ Verdant Catacombs+ Voltaic Key+ Wastewood Verge+ Wayward Swordtooth+ Wooded Foothills+ Zuran Orb
- 61 PRECON CARDS NOT IN DECK
- Augur of Autumn- Baloth Prime- Binding the Old Gods- Blasphemous Act- Braids, Arisen Nightmare- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Cultivate- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Exploration Broodship- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Horizon Explorer- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mazirek, Kraul Death Priest- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Nature's Lore- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Rampaging Baloths- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Smoldering Marsh- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Tear Asunder- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker
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