MetaMox
COMMANDER · DECK
2021-05-27
DECK $
$300.78
MYTHIC
7
RARE
26
UNCOMMON
41
COMMON
37
COMMAND2 CARDS

Creature

2 cards
MAIN98 CARDS

Planeswalker

2 cards

Creature

26 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

12 cards

Instant

3 cards

Land

20 cards
MAYBE12 CARDS
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00311421531345586+
COLOR
B: 40 pipsG: 33 pipsC: 131 pips
TYPES
Land40
Nonbasic20
Basic20
Forest11
Swamp11
Aura1
Equipment1
Creature29
Demon4
Assassin3
Elf3
Human3
Snake3
Warrior3
Beast2
Nightmare2
Rogue2
Wizard2
Zombie2
Adventure1
Archer1
Avatar1
Azra1
Cat1
Dinosaur1
Elder1
Equipment1
Giant1
Knight1
Licid1
Minion1
Ooze1
Orc1
Pirate1
Spirit1
Squirrel1
Unicorn1
Vampire1
Wolf1
Outlaws6
Party7
Sorcery13
Arcane1
Artifact12
Equipment7
Book1
Demon1
Enchantment7
Aura3
Saga1
Unicorn1
Instant7
Adventure1
Knight1
Zombie1
Planeswalker2
Vraska2
Legends16
Historic27
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Group
Color
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