COMMANDER · DECK
Bussin
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
40 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
5 cardsInstant
5 cardsLand
12 cardsMONEY CARDS·27 CARDS·$138.14
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Planeswalker
1 cardCreature
13 cardsEnchantment
4 cardsArtifact
1 cardSorcery
5 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature41
Wall8
Horror6
Human4
Wizard4
Zombie3
Avatar2
Crab2
Illusion2
Leviathan2
Shapeshifter2
Spirit2
Turtle2
Vampire2
Adventure1
Construct1
Fish1
God1
Knight1
Kraken1
Lhurgoyf1
Merfolk1
Phyrexian1
Rogue1
Vedalken1
Outlaws1
Party5
Land40
Nonbasic10
Basic30
Island20
Swamp10
Gate1
Enchantment8
Aura1
Curse1
God1
Horror1
Sorcery6
Adventure1
Merfolk1
Wizard1
Instant5
Artifact3
Construct1
Planeswalker1
Ashiok1
Legends9
Historic12
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Near-infinite mill
- Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Infinite mill
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill for target opponent
- Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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