COMMANDER · DECK
RETIRED | B3 | Draw Your Cards, I Insist | Sheoldred, the Apocalypse
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
23 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
12 cardsInstant
7 cardsLand
7 cardsMAYBE17 CARDS
Creature
5 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
4 cardsInstant
1 cardMONEY CARDS·59 CARDS·$481.50
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Creature
19 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
9 cardsInstant
5 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic7
Basic29
Swamp29
Goblin1
Creature24
Phyrexian5
Demon4
Vampire4
Cleric3
Zombie3
Horror2
Rogue2
Spirit2
Archer1
Assassin1
Bat1
Construct1
Dauthi1
Faerie1
Goblin1
Hag1
Imp1
Minion1
Orc1
Praetor1
Robot1
Vehicle1
Warlock1
Warrior1
Outlaws4
Party6
Artifact16
Equipment3
Phyrexian2
Construct1
Horror1
Robot1
Vehicle1
Sorcery12
Enchantment9
Aura1
Hag1
Room1
Instant8
Planeswalker1
Nixilis1
Legends12
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Near-infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifeloss
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Target player loses the game
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite looting
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
13 cards not in the pool
NOT IN THE POOL · 13
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