COMMANDER · DECK
Combo
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
8 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
9 cardsInstant
22 cardsLand
24 cardsMONEY CARDS·61 CARDS·$849.34
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Creature
6 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
6 cardsInstant
16 cardsLand
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic18
Basic20
Island14
Plains13
Swamp7
Instant22
Artifact12
Enchantment10
Aura1
Creature9
Human5
Cleric3
Wizard3
Dauthi1
Faerie1
Gnome1
Hippogriff1
Rogue1
Outlaws1
Party7
Sorcery9
Legends2
Historic13
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Exile target opponent's library
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Exile target opponent's library
Bracket 1
doesn’t raise the bracket
- Exile target opponent's library
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 21 cards not in the pool
BANNED · 4
NOT IN THE POOL · 21
Comments · 0
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