COMMANDER · DECK
Lantern Control
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
7 cardsInstant
21 cardsLand
2 cardsMONEY CARDS·20 CARDS·$245.36
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Creature
7 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
2 cardsInstant
4 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic1
Basic36
Island18
Swamp18
Goblin1
Creature22
Wizard9
Human8
Merfolk3
Faerie2
God2
Rogue2
Spirit2
Zombie2
Aura1
Bird1
Cat1
Construct1
Goblin1
Horror1
Inquisitor1
Mutant1
Phyrexian1
Rat1
Shapeshifter1
Warlock1
Outlaws3
Party11
Instant21
Artifact11
Bird1
Construct1
Equipment1
Enchantment7
Adventure1
Aura1
Cat1
God1
Spirit1
Sorcery7
Adventure1
Legends10
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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