COMMANDER · DECK
Go Home Kandy
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
10 cardsInstant
13 cardsLand
25 cardsMONEY CARDS·16 CARDS·$91.31
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Creature
4 cardsEnchantment
2 cardsArtifact
1 cardSorcery
1 cardLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land44
Nonbasic14
Basic30
Mountain11
Plains11
Swamp10
Minotaur1
Warrior1
Instant17
Artifact16
Equipment6
Golem2
Chimera1
Gargoyle1
Myr1
Vehicle1
Creature15
Cleric2
Golem2
Warrior2
Chimera1
Dragon1
Elemental1
Gargoyle1
Goblin1
God1
Hag1
Human1
Kor1
Minotaur1
Myr1
Orc1
Rogue1
Vampire1
Wizard1
Outlaws1
Party6
Sorcery12
Enchantment10
Aura5
God1
Hag1
Legends3
Historic18
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
6 cards not in the pool
NOT IN THE POOL · 6
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