COMMANDER · DECK
Yurlok of Scorch Thrash
Bracket 3 · Upgraded@iamaethero · 2026-10-11
DECK $
$896.50
MYTHIC
10
RARE
77
UNCOMMON
11
COMMON
1
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
18 cardsArtifact
6 cardsSorcery
8 cardsInstant
10 cardsLand
22 cardsMONEY CARDS·51 CARDS·$708.64
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Creature
9 cardsEnchantment
13 cardsArtifact
2 cardsSorcery
5 cardsInstant
4 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Yurlok of Scorch Thrash + Staff of Domination + Nyxbloom Ancient: early arguably two-card combo, for four mana or less
- Yurlok of Scorch Thrash + Umbral Mantle + Nyxbloom Ancient: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Yurlok of Scorch Thrash + Staff of Domination + Nyxbloom Ancient — Bracket 3, early arguably two-card combo, for four mana or less
- Yurlok of Scorch Thrash + Umbral Mantle + Nyxbloom Ancient — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Forest9
Mountain8
Swamp7
Creature22
Human7
Shaman5
Phyrexian4
Elemental3
Elf2
Wizard2
Assassin1
Bird1
Cleric1
Construct1
Demon1
Dragon1
Druid1
Elder1
Goblin1
Horror1
Insect1
Lizard1
Minion1
Noble1
Snake1
Zombie1
Outlaws1
Party3
Enchantment19
Aura1
Elemental1
Instant10
Artifact8
Equipment3
Construct1
Insect1
Phyrexian1
Sorcery8
Legends14
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite black mana for all playersInfinite card drawInfinite draw triggersInfinite green mana for all playersInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite mana creatures you control can produceInfinite red mana for all playersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessDraw the gameInfinite black mana for all playersInfinite green mana for all playersInfinite lifelossInfinitely large creature until end of turnInfinite red mana for all players
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control