COMMANDER · DECK
PAAAARRRTAAAYYYYY
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
37 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
8 cardsInstant
1 cardLand
8 cardsMONEY CARDS·22 CARDS·$342.55
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Creature
12 cardsEnchantment
2 cardsArtifact
5 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature38
Human17
Wizard10
Warrior9
Rogue4
Cleric3
Demon3
Shaman3
Vampire3
Zombie3
Goblin2
Lizard2
Myr2
Barbarian1
Beast1
Eldrazi1
Faerie1
Giant1
Gorgon1
Minotaur1
Snake1
Sorcerer1
Thrull1
Outlaws4
Party26
Land38
Nonbasic6
Basic32
Mountain16
Swamp16
Artifact15
Equipment3
Myr2
Sorcery8
Enchantment4
Gorgon1
Human1
Warrior1
Instant1
Legends9
Historic24
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
Comments · 0
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