COMMANDER · DECK
Osborn Villains
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
8 cardsInstant
7 cardsLand
13 cardsSIDEBOARD16 CARDS
Creature
10 cardsSorcery
3 cardsInstant
3 cardsMONEY CARDS·20 CARDS·$144.72
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Creature
9 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
2 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic10
Basic28
Swamp11
Mountain9
Island8
Desert1
Creature34
Villain29
Human20
Goblin7
Scientist5
Pirate2
Rogue2
Symbiote2
Vampire2
Assassin1
Avatar1
Badger1
Berserker1
Demon1
Dinosaur1
Elder1
Fish1
Gamma1
Mutant1
Robot1
Shapeshifter1
Shark1
Wizard1
Outlaws5
Party3
Enchantment9
Saga3
Aura2
Class1
Plan1
Sorcery8
Instant7
Artifact5
Equipment2
Robot1
Villain1
Legends28
Historic36
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
6 cards not in the pool
NOT IN THE POOL · 6
Comments · 0
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