MetaMox
COMMANDER · DECK

Kambal, the redistributor of health

Bracket 4 · Optimized
2020-04-29
DECK $
$441.02
MYTHIC
5
RARE
43
UNCOMMON
24
COMMON
28
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

4 cards

Creature

13 cards

Enchantment

14 cards

Artifact

12 cards

Sorcery

10 cards

Instant

9 cards

Land

18 cards
MONEY CARDS·45 CARDS·$338.42
Sign in to save your threshold.

Planeswalker

2 cards

Creature

9 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

5 cards

Instant

5 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Tree of Perdition + Wound Reflection: early two-card combo, with no mana to spend
  • Triskaidekaphobia + Tree of Perdition: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • Tainted Sigil + Aetherflux Reservoir: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
006112212316465106+
COLOR
W: 44 pipsB: 47 pipsC: 130 pips
TYPES
Land37
Nonbasic16
Basic21
Swamp11
Plains10
Gate1
Enchantment15
Creature14
Cleric3
Human3
Zombie3
Cat2
Adventure1
Advisor1
Avatar1
Beast1
Knight1
Monk1
Phyrexian1
Plant1
Rhino1
Soldier1
Spirit1
Vampire1
Wizard1
Party4
Artifact12
Equipment1
Instant10
Adventure1
Knight1
Zombie1
Sorcery10
Planeswalker4
Ajani1
Kaya1
Nixilis1
Sorin1
Legends9
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendTarget player loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Group
Color
View