MetaMox
COMMANDER · DECK

Hearthull the Worldseed - Sac all the lands

@PG429 · 2025-08-29
DECK $
$2,994.86
MYTHIC
27
RARE
91
UNCOMMON
34
COMMON
40
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Creature

29 cards

Enchantment

4 cards

Artifact

6 cards

Sorcery

5 cards

Instant

6 cards

Land

37 cards
NAMECOSTPRICE
MAYBE92 CARDS

Planeswalker

2 cards

Creature

22 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

19 cards

Instant

8 cards

Land

26 cards
MONEY CARDS·103 CARDS·$2,372.98
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Planeswalker

1 card

Creature

31 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

9 cards

Sorcery

11 cards

Instant

7 cards

Land

35 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1081102163845526+
COLOR
B: 10 pipsR: 12 pipsG: 45 pipsC: 80 pips
TYPES
Land49
Nonbasic33
Basic16
Forest11
Swamp9
Mountain6
Creature29
Insect7
Elf5
Druid3
Scout3
Beast2
Shaman2
Snake2
Warrior2
Cleric1
Detective1
Devil1
Dinosaur1
Dragon1
Dryad1
Elemental1
Frog1
Horror1
Human1
Kavu1
Leviathan1
Merfolk1
Nightmare1
Noble1
Nymph1
Orc1
Pilot1
Plant1
Wizard1
Party4
Artifact7
Spacecraft2
Instant6
Enchantment5
Dryad1
Nymph1
Sorcery5
Legends8
Historic14
LAND PROBABILITY
49 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 45.8%
TURN 518.1%
TURN 633.8%
TURN 750.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS30 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite death triggers
  • Infinite creature tokens
  • Infinite landfall triggers
PRECONWorld Shaper· Edge of Eternities Commander (EOC)
+ 45 CARDS NOT IN PRECON
- 44 PRECON CARDS NOT IN DECK
Group
Color
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