MetaMox
COMMANDER · DECK

Well-Oiled Machines

Bracket 4 · Optimized
2020-05-13
DECK $
$629.81
MYTHIC
11
RARE
27
UNCOMMON
21
COMMON
40
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

33 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

14 cards

Sorcery

4 cards

Instant

4 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Consulate Crackdown + Mycosynth Lattice: mass land denial
  • Thopter Assembly + Time Sieve: infinite extra turns
  • Mycosynth Lattice + Vandalblast: mass land denial
  • and 1 more combo that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 4
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
45 cards not in the pool
NOT IN THE POOL · 45
NAMECOSTTYPEPRICE
CURVE
20711029311475156+
COLOR
W: 15 pipsU: 17 pipsB: 7 pipsR: 9 pipsC: 202 pips
TYPES
Artifact51
Myr6
Construct5
Human3
Golem2
Soldier2
Sphinx2
Thopter2
Angel1
Equipment1
Juggernaut1
Phyrexian1
Salamander1
Scorpion1
Shapeshifter1
Land37
Nonbasic21
Basic16
Island4
Mountain4
Plains4
Swamp4
Creature35
Human6
Myr6
Construct5
Artificer4
Soldier3
Golem2
Phyrexian2
Sphinx2
Thopter2
Ally1
Angel1
Cat1
Cleric1
Dragon1
Juggernaut1
Knight1
Kor1
Moonfolk1
Praetor1
Salamander1
Scorpion1
Shapeshifter1
Vedalken1
Party1
Enchantment6
Aura1
Instant4
Sorcery4
Planeswalker1
Tezzeret1
Legends11
Historic60
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · mass land denialExile all permanents opponents controlMass Land Denial
Infinite colorless manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Bracket 3 · locks the tableGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Bracket 4 · infinite extra turnsInfinite turnsLock
Group
Color
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