MetaMox
COMMANDER · DECK
2021-03-14
Golos, Tireless Pilgrim
BANNED: 1 CARD
DECK $
$807.96
MYTHIC
17
RARE
34
UNCOMMON
16
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

17 cards

Enchantment

23 cards

Artifact

13 cards

Sorcery

7 cards

Instant

2 cards

Land

15 cards
MONEY CARDS·54 CARDS·$628.14
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Planeswalker

2 cards

Creature

13 cards

Enchantment

18 cards

Artifact

7 cards

Sorcery

3 cards

Instant

1 card
NAMECOSTPRICE

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
004114215315465106+
COLOR
W: 7 pipsU: 4 pipsB: 26 pipsR: 31 pipsG: 11 pipsC: 154 pips
TYPES
Land35
Nonbasic10
Basic25
Mountain8
Forest7
Swamp6
Island2
Plains2
Enchantment25
Dryad1
Hag1
Nymph1
Creature18
Human3
Ogre2
Phyrexian2
Shaman2
Advisor1
Angel1
Berserker1
Cleric1
Demon1
Dinosaur1
Dryad1
Goblin1
Hag1
Horror1
Nymph1
Pirate1
Plant1
Praetor1
Scout1
Shapeshifter1
Warrior1
Wizard1
Zombie1
Outlaws1
Party3
Artifact14
Equipment2
Scout1
Sorcery7
Arcane1
Instant2
Planeswalker2
Chandra1
Sorin1
Legends12
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
No bracket · Banned

1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓

GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage to all players
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
  • Near-infinite lifeloss
Group
Color
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