COMMANDER · DECK
jund land destruction
COMMAND1 CARD
Planeswalker
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
23 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
15 cardsInstant
8 cardsLand
30 cardsMONEY CARDS·64 CARDS·$696.98
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Planeswalker
3 cardsCreature
16 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
10 cardsInstant
6 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic26
Basic13
Forest13
Mountain9
Swamp8
Creature23
Shaman5
Elemental4
Elf4
Human2
Insect2
Scout2
Snake2
Avatar1
Beast1
Bird1
Cat1
Cleric1
Detective1
Dryad1
Frog1
Goblin1
Horror1
Merfolk1
Monk1
Nightmare1
Nymph1
Treefolk1
Party1
Sorcery15
Arcane1
Instant8
Enchantment7
Dryad1
Nymph1
Artifact6
Spacecraft1
Planeswalker3
Wrenn2
Windgrace1
Legends14
Historic19
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS19 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 17 cards not in the pool
BANNED · 3
NOT IN THE POOL · 17
+ 76 CARDS NOT IN PRECON
+ Aftermath Analyst+ Ancient Greenwarden+ Arcane Signet+ Assassin's Trophy+ Azusa, Lost but Seeking+ Beast Within+ Birds of Paradise+ Blasphemous Act+ Blood Crypt+ Bloodstained Mire+ Boseiju, Who Endures+ Braids, Arisen Nightmare+ Burgeoning+ Cinder Glade+ Commercial District+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Deathrite Shaman+ Demonic Tutor+ Dryad of the Ilysian Grove+ Eternal Witness+ Exploration+ Fabled Passage+ Farseek+ Field of the Dead+ Glacial Chasm+ Hearthhull, the Worldseed+ Heroic Intervention+ Icetill Explorer+ Ignoble Hierarch+ Jokulhaups+ Kodama's Reach+ Life from the Loam+ Lotus Cobra+ Lotus Field+ Nature's Lore+ Obliterate+ Omnath, Locus of Rage+ Oracle of Mul Daya+ Overgrown Tomb+ Ramunap Excavator+ Realms Uncharted+ Scapeshift+ Scute Swarm+ Six+ Smoldering Marsh+ Snow-Covered Forest+ Soul of Windgrace+ Spelunking+ Splendid Reclamation+ Squandered Resources+ Stomping Ground+ Strip Mine+ The Gitrog Monster+ Thespian's Stage+ Three Visits+ Tireless Provisioner+ Titania, Protector of Argoth+ Toxic Deluge+ Underground Mortuary+ Urborg, Tomb of Yawgmoth+ Valakut Exploration+ Vampiric Tutor+ Verdant Catacombs+ Wasteland+ Wildfire+ Wooded Foothills+ World Shaper+ Worldsoul's Rage+ Wrenn and Seven+ Wrenn and Six+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 70 PRECON CARDS NOT IN DECK
- Acidic Slime- Akoum Refuge- Baloth Woodcrasher- Barren Moor- Blighted Woodland- Bloodtracker- Borderland Explorer- Budoka Gardener- Centaur Vinecrasher- Chain Reaction- Charnelhoard Wurm- Consign to Dust- Crash of Rhino Beetles- Deathreap Ritual- Decimate- Emissary of Grudges- Explore- Explosive Vegetation- Far Wanderings- Farhaven Elf- Flameblast Dragon- Forge of Heroes- Forgotten Cave- Fury Storm- Gaze of Granite- Grapple with the Past- Grim Backwoods- Grisly Salvage- Gyrus, Waker of Corpses- Haunted Fengraf- Hunting Wilds- Jund Panorama- Jungle Hollow- Kazandu Refuge- Khalni Garden- Khalni Heart Expedition- Lavalanche- Loyal Apprentice- Loyal Guardian- Loyal Subordinate- Moldgraf Monstrosity- Moonlight Bargain- Mountain Valley- Myriad Landscape- Nesting Dragon- Putrefy- Rakdos Carnarium- Reality Scramble- Rocky Tar Pit- Rubblehulk- Ruinous Path- Sakura-Tribe Elder- Savage Lands- Savage Twister- Scute Mob- Seer's Sundial- Soul of Innistrad- Stitch Together- Temple of the False God- Terramorphic Expanse- Thantis, the Warweaver- Tranquil Thicket- Turntimber Sower- Warped Landscape- Whiptongue Hydra- Windgrace's Judgment- Worm Harvest- Xantcha, Sleeper Agent- Yavimaya Elder- Zendikar Incarnate
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