COMMANDER · DECK
Space Wizards
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
9 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
22 cardsInstant
24 cardsLand
17 cardsMONEY CARDS·49 CARDS·$339.84
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Creature
7 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
15 cardsInstant
12 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic15
Basic18
Island11
Mountain10
Instant25
Sorcery23
Avatar1
Creature10
Wizard7
Human4
Avatar1
Dwarf1
Efreet1
Goblin1
God1
Shaman1
Weird1
Party7
Artifact9
God1
Enchantment4
Saga1
Legends8
Historic15
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 5
COMBOS20 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Skip your draw steps
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Skip your draw steps
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Skip your draw steps
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite mill
- Infinite self-mill
- Infinite storm count
- Put all instant and sorcery cards from your graveyard and library into your hand
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite copies of instant and sorcery spells on the stack
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite storm count
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 24 cards not in the pool
BANNED · 2
NOT IN THE POOL · 24
+ 67 CARDS NOT IN PRECON
+ Apex of Power+ Archaeomancer+ Archmage Emeritus+ Banefire+ Beacon of Tomorrows+ Birgi, God of Storytelling // Harnfel, Horn of Bounty+ Bond of Insight+ Bonus Round+ Brass's Bounty+ Capsize+ Contentious Plan+ Crackle with Power+ Cyclonic Rift+ Dig Through Time+ Drown in Dreams+ Echo of Eons+ Electrodominance+ Elementalist's Palette+ Emergence Zone+ Expansion // Explosion+ Fabled Passage+ Finale of Promise+ Finale of Revelation+ Flux Channeler+ Frantic Search+ Fuel for the Cause+ Galvanic Iteration+ Harmonic Prodigy+ High Tide+ Increasing Vengeance+ Inexorable Tide+ Invert // Invent+ Isochron Scepter+ Jaya's Immolating Inferno+ Karn's Temporal Sundering+ Mind's Desire+ Mnemonic Deluge+ Mystic Sanctuary+ Mystical Tutor+ Nexus of Fate+ Past in Flames+ Primal Amulet // Primal Wellspring+ Pyromancer's Goggles+ Reflecting Pool+ Reiterate+ Riverglide Pathway // Lavaglide Pathway+ Scalding Tarn+ Seething Song+ Silundi Vision // Silundi Isle+ Solve the Equation+ Sphinx-Bone Wand+ Steam Vents+ Storm-Kiln Artist+ Stormcarved Coast+ Sublime Epiphany+ Swarm Intelligence+ Tezzeret's Gambit+ The Magic Mirror+ The Mirari Conjecture+ Thousand-Year Storm+ Time Stretch+ Time Warp+ Turnabout+ Unexpected Windfall+ Unwind+ Veyran, Voice of Duality+ Wandering Archaic // Explore the Vastlands
- 58 PRECON CARDS NOT IN DECK
- Act of Aggression- Aetherize- Arjun, the Shifting Flame- Awaken the Sky Tyrant- Blatant Thievery- Blustersquall- Brainstorm- Broodbirth Viper- Call the Skybreaker- Chain Reaction- Charmbreaker Devils- Comet Storm- Counterflux- Desperate Ravings- Dominate- Dragon Mage- Echoing Truth- Epic Experiment- Etherium-Horn Sorcerer- Fact or Fiction- Faithless Looting- Gigantoplasm- Goblin Electromancer- Illusory Ambusher- Izzet Guildgate- Izzet Signet- Jace's Archivist- Lone Revenant- Magmaquake- Meteor Blast- Mirror Match- Mizzium Mortars- Mizzix's Mastery- Mystic Confluence- Preordain- Prophetic Bolt- Psychosis Crawler- Reins of Power- Repeal- Rite of Replication- Rite of the Raging Storm- Rogue's Passage- Sleep- Spinerock Knoll- Steam Augury- Stolen Goods- Swiftwater Cliffs- Talrand, Sky Summoner- Temple of the False God- Thought Reflection- Thought Vessel- Urza's Rage- Vivid Crag- Vivid Creek- Warchief Giant- Windfall- Word of Seizing- Worn Powerstone
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