COMMANDER · DECK
Takeno, Samurai General [Samurai]
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
3 cardsArtifact
19 cardsSorcery
9 cardsInstant
6 cardsLand
8 cardsMONEY CARDS·45 CARDS·$505.22
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Creature
10 cardsEnchantment
3 cardsArtifact
17 cardsSorcery
4 cardsInstant
4 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic7
Basic28
Plains28
Creature28
Samurai19
Human17
Fox8
Advisor3
Monk2
Cleric1
Equipment1
God1
Insect1
Shapeshifter1
Soldier1
Party1
Artifact22
Equipment20
God1
Shapeshifter1
Sorcery9
Arcane1
Instant6
Arcane1
Enchantment4
Aura1
Fox1
Monk1
Legends21
Historic37
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
43 cards not in the pool
NOT IN THE POOL · 43
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