COMMANDER · DECK
Enchant
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
12 cardsEnchantment
30 cardsArtifact
9 cardsSorcery
11 cardsInstant
3 cardsLand
29 cardsMONEY CARDS·57 CARDS·$1,920.14
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Creature
8 cardsEnchantment
19 cardsArtifact
6 cardsSorcery
8 cardsInstant
3 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic26
Basic8
Forest5
Plains3
Island2
Enchantment31
Aura9
Cartouche1
Curse1
Nymph1
Shrine1
Creature13
Human4
Angel2
Artificer1
Cleric1
Druid1
Elf1
Golem1
Merfolk1
Nymph1
Phyrexian1
Praetor1
Serpent1
Shaman1
Sphinx1
Wizard1
Wurm1
Party2
Artifact11
Equipment2
Angel1
Golem1
Wizard1
Sorcery11
Instant3
Legends13
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 46 cards not in the pool
BANNED · 1
NOT IN THE POOL · 46
Comments · 0
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