MetaMox
COMMANDER · DECK
2021-09-25
The Locust God
DECK $
$1,680.42
MYTHIC
14
RARE
77
UNCOMMON
25
COMMON
33
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

18 cards

Enchantment

4 cards

Artifact

13 cards

Sorcery

13 cards

Instant

10 cards

Land

20 cards
MONEY CARDS·87 CARDS·$1,331.50
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Planeswalker

3 cards

Creature

24 cards

Enchantment

11 cards

Artifact

12 cards

Sorcery

10 cards

Instant

13 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0031182263544536+
COLOR
U: 38 pipsR: 28 pipsC: 109 pips
TYPES
Land40
Nonbasic18
Basic22
Island12
Mountain12
Saga1
Urza's1
Creature19
Human5
Wizard5
Merfolk3
God2
Artificer1
Assassin1
Bird1
Citizen1
Construct1
Devil1
Drix1
Golem1
Horror1
Lizard1
Phyrexian1
Robot1
Rogue1
Spirit1
Tyranid1
Utrom1
Vedalken1
Warrior1
Zombie1
Outlaws2
Party7
Artifact16
Equipment3
Construct1
Golem1
Phyrexian1
Robot1
Utrom1
Sorcery13
Instant11
Enchantment6
Class1
God1
Saga1
Urza's1
Planeswalker1
Jace1
Legends10
Historic25
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite creature tokens with haste
  • Near-infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite death triggers
  • Near-infinite ETB
  • Near-infinite LTB
  • Near-infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Group
Color
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