MetaMox
COMMANDER · DECK
2020-08-04
Nekusar, the Mindrazer
BANNED: 2 CARDS
DECK $
$1,929.66
MYTHIC
20
RARE
52
UNCOMMON
11
COMMON
16
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

15 cards

Enchantment

7 cards

Artifact

14 cards

Sorcery

11 cards

Instant

19 cards

Land

25 cards
MONEY CARDS·73 CARDS·$1,537.55
Sign in to save your threshold.

Planeswalker

2 cards

Creature

15 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

6 cards

Instant

17 cards

Land

17 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
501311721638415106+
COLOR
U: 58 pipsB: 12 pipsR: 16 pipsC: 112 pips
TYPES
Land29
Nonbasic24
Basic5
Island9
Mountain4
Swamp4
Instant19
Creature16
Wizard7
Human5
Demon1
Dinosaur1
Dragon1
Drake1
Elder1
Goblin1
God1
Merfolk1
Phyrexian1
Pirate1
Praetor1
Rogue1
Scout1
Sphinx1
Vedalken1
Zombie1
Outlaws2
Party8
Artifact14
Sorcery11
Enchantment7
Aura1
Planeswalker4
Jace2
Chandra1
Will1
Legends15
Historic29
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMBOS11 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
CEDH
Not legal
  • 15 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
Group
Color
View
Comments · 0
No comments yet.