COMMANDER · DECK
Horobi 2.0
COMMAND1 CARD
Creature
1 cardMAIN118 CARDS
Planeswalker
1 cardCreature
25 cardsEnchantment
11 cardsArtifact
23 cardsSorcery
15 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·39 CARDS·$210.05
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Creature
11 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
5 cardsInstant
2 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic8
Basic28
Swamp28
Desert1
Creature26
Human4
Vampire4
Rogue3
Zombie3
Demon2
Insect2
Phyrexian2
Spirit2
Archer1
Assassin1
Avatar1
Azra1
Berserker1
Dinosaur1
Elder1
Hag1
Knight1
Lhurgoyf1
Mutant1
Noble1
Ogre1
Orc1
Rebel1
Scarecrow1
Shaman1
Wizard1
Wurm1
Outlaws4
Party4
Artifact25
Equipment1
Insect1
Phyrexian1
Scarecrow1
Sorcery15
Enchantment12
Aura1
Class1
Hag1
Instant7
Planeswalker1
Nixilis1
Legends7
Historic32
LAND PROBABILITY
36 LANDS · 118 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.2%
TURN 675.4%
TURN 788.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 3
locks the table
- Destroy any number of nontoken creatures whenever a black creature enters the battlefield under your control
- Destroy any number of nontoken creatures whenever a creature dies
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Destroy any number of creatures opponents control during each of your turns
Bracket 1
doesn’t raise the bracket
- Destroy any number of creatures opponents control during each of your turns
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss for all players
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
51 cards not in the pool
NOT IN THE POOL · 51
Comments · 0
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