MetaMox
COMMANDER · DECK
@DayumNandez · 2024-11-05
Nekusar, the Mindrazer
DECK $
$5,473.44
MYTHIC
17
RARE
52
UNCOMMON
11
COMMON
20
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

14 cards

Enchantment

6 cards

Artifact

15 cards

Sorcery

12 cards

Instant

18 cards

Land

22 cards
MONEY CARDS·78 CARDS·$4,374.25
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Creature

13 cards

Enchantment

6 cards

Artifact

13 cards

Sorcery

12 cards

Instant

17 cards

Land

17 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
301611521331044546+
COLOR
U: 26 pipsB: 33 pipsR: 12 pipsC: 102 pips
TYPES
Land34
Nonbasic19
Basic15
Swamp10
Island9
Mountain8
Artifact18
Phyrexian3
Construct1
Horror1
Shapeshifter1
Vehicle1
Instant18
Trap1
Creature15
Phyrexian4
Human3
Horror2
Zombie2
Archer1
Assassin1
Construct1
Demon1
Dragon1
Elder1
Faerie1
Noble1
Orc1
Praetor1
Rogue1
Shapeshifter1
Spirit1
Tyranid1
Wizard1
Outlaws2
Party2
Sorcery12
Enchantment6
Aura1
Legends11
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMBOS9 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 13 game changers — cEDH lists run 10 or more
Group
Color
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