COMMANDER · DECK
Komedy
Bracket 4 · Optimized@FrodoLaporte · 2025-03-07
DECK $
$271.11
MYTHIC
4
RARE
38
UNCOMMON
23
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
12 cardsArtifact
14 cardsSorcery
13 cardsInstant
9 cardsLand
16 cardsMONEY CARDS·33 CARDS·$199.98
Sign in to save your threshold.
Creature
7 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
5 cardsInstant
4 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Demonic Pact + Blim, Comedic Genius: early two-card combo, with no mana to spend
- Assault Suit + Bronze Bombshell: early arguably two-card combo, with no mana to spend
- Demonic Pact + Harmless Offering: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Demonic Pact + Blim, Comedic Genius — Bracket 4, early two-card combo, with no mana to spend
- Assault Suit + Bronze Bombshell — Bracket 3, early arguably two-card combo, with no mana to spend
- Demonic Pact + Harmless Offering — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Mountain12
Swamp12
Desert1
Planet1
Artifact18
Equipment3
Construct1
Elemental1
Horse1
Robot1
Creature16
Human5
Goblin2
Knight2
Minion2
Phyrexian2
Rogue2
Astartes1
Berserker1
Construct1
Demon1
Elemental1
Horse1
Imp1
Pirate1
Robot1
Outlaws3
Party2
Sorcery13
Enchantment12
Aura8
Curse2
Instant9
Legends5
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game at the beginning of their next upkeep
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Bracket 3 · early arguably two-card combo, for four mana or lessTarget opponent loses the game at the beginning of their next upkeep