COMMANDER · DECK
archers
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
9 cardsInstant
13 cardsLand
22 cardsMONEY CARDS·40 CARDS·$622.90
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Creature
7 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
4 cardsInstant
4 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic20
Basic16
Forest15
Plains15
Creature23
Archer18
Elf8
Human7
God4
Soldier3
Cleric1
Dog1
Druid1
Jackal1
Kithkin1
Raccoon1
Rogue1
Outlaws1
Party2
Instant13
Enchantment12
God4
Background1
Artifact11
Equipment7
Sorcery9
Arcane1
Legends11
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 34 cards not in the pool
BANNED · 1
NOT IN THE POOL · 34
Comments · 0
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