COMMANDER · DECK
Miirym, Sentinel Wyrm
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
9 cardsInstant
8 cardsBattle
1 cardLand
23 cardsMONEY CARDS·47 CARDS·$547.33
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Creature
15 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
4 cardsInstant
4 cardsBattle
1 cardLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic20
Basic15
Forest8
Mountain8
Island6
Creature27
Dragon20
Shaman4
Spirit3
Human2
Barbarian1
Bard1
Bird1
Citizen1
Elder1
Elemental1
Goblin1
Halfling1
Merfolk1
Siege1
Snake1
Wizard1
Party1
Artifact16
Equipment2
Dragon1
Sorcery9
Arcane1
Instant8
Enchantment6
Battle1
Dragon1
Siege1
Legends13
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
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