MetaMox
COMMANDER · DECK
@KalamataCreature · 2025-02-04
DECK $
$794.86
MYTHIC
16
RARE
54
UNCOMMON
11
COMMON
36
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

21 cards

Enchantment

16 cards

Artifact

5 cards

Sorcery

9 cards

Instant

6 cards

Land

41 cards
NAMECOSTPRICE
MONEY CARDS·62 CARDS·$623.13
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Planeswalker

1 card

Creature

14 cards

Enchantment

14 cards

Artifact

6 cards

Sorcery

8 cards

Instant

7 cards

Land

12 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071921231548576+
COLOR
W: 31 pipsU: 20 pipsB: 19 pipsR: 6 pipsG: 10 pipsC: 120 pips
TYPES
Land41
Nonbasic41
Gate20
Creature22
Human6
Wizard6
Cat2
Cleric2
Nymph2
Rogue2
Angel1
Beast1
Demon1
Dragon1
Druid1
Dryad1
Frog1
Giant1
God1
Golem1
Merfolk1
Phyrexian1
Plant1
Shrine1
Spirit1
Treefolk1
Outlaws2
Party10
Artifact21
Equipment1
Golem1
Enchantment20
Aura2
Nymph2
Dryad1
God1
Shrine1
Sorcery9
Instant6
Planeswalker1
Legends7
Historic27
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS16 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite creature tokens
  • Infinite turns
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
PRECON20 Ways to Win· Secret Lair Drop (SLD)
+ 46 CARDS NOT IN PRECON
+ Ancient Den+ Apocalypse+ Arcane Adaptation+ Archaeomancer+ Barren Glory+ Basilisk Gate+ Blighted Agent+ Coalition Victory+ Darkmoss Bridge+ Demonic Consultation+ Diabolic Tutor+ Drossforge Bridge+ Enlightened Tutor+ Followed Footsteps+ Goldmire Bridge+ Grand Abolisher+ Great Furnace+ Grim Tutor+ Jaws of Defeat+ Laboratory Maniac+ Leonin Relic-Warder+ Lethal Vapors+ Mistvault Bridge+ Near-Death Experience+ Necropotence+ Overkill+ Panoptic Mirror+ Razortide Bridge+ Renounce+ Rustvale Bridge+ Scheming Symmetry+ Seat of the Synod+ Silverbluff Bridge+ Slagwoods Bridge+ Sterling Grove+ Tanglepool Bridge+ Teferi's Protection+ Teleportation Circle+ Thassa's Oracle+ The Millennium Calendar+ Time Warp+ Transguild Courier+ Tree of Perdition+ Tree of Tales+ Varragoth, Bloodsky Sire+ Vault of Whispers
- 46 PRECON CARDS NOT IN DECK
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