COMMANDER · DECK
3 - Sen
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
5 cardsInstant
30 cardsLand
21 cardsMONEY CARDS·57 CARDS·$350.04
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Creature
12 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
5 cardsInstant
19 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic18
Basic15
Island9
Plains4
Swamp4
Instant30
Creature17
Human6
Wizard6
Rogue3
Faerie2
Fish2
Horror2
Phyrexian2
Spirit2
Elemental1
Horse1
Incarnation1
Knight1
Merfolk1
Octopus1
Pirate1
Shapeshifter1
Soldier1
Outlaws4
Party9
Artifact14
Equipment2
Horror1
Human1
Phyrexian1
Wizard1
Sorcery5
Enchantment4
Fish1
Horse1
Legends4
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 21 cards not in the pool
BANNED · 1
NOT IN THE POOL · 21
Comments · 0
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