COMMANDER · DECK
Artifact - osgir
COMMAND1 CARD
Creature
1 cardMAIN97 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
2 cardsArtifact
26 cardsSorcery
7 cardsInstant
5 cardsLand
30 cardsMONEY CARDS·53 CARDS·$409.94
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Planeswalker
2 cardsCreature
12 cardsEnchantment
2 cardsArtifact
17 cardsSorcery
2 cardsInstant
4 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact45
Construct4
Golem4
Equipment2
Myr2
Angel1
Dragon1
Elk1
Human1
Shapeshifter1
Soldier1
Land31
Nonbasic29
Basic2
Mountain3
Plains1
Saga1
Urza's1
Creature25
Artificer9
Construct4
Golem4
Human4
Dragon2
Giant2
Goblin2
Myr2
Angel1
Dwarf1
Elephant1
Elk1
Gnome1
Shapeshifter1
Soldier1
Sorcery7
Instant5
Enchantment3
Saga1
Urza's1
Planeswalker2
Daretti1
Karn1
Legends8
Historic53
LAND PROBABILITY
31 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.8%
TURN 550.3%
TURN 672.8%
TURN 786.8%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 4
mass land denial
- Destroy all permanents opponents control
- Mass Land Denial
Bracket 4
mass land denial
- Activated abilities of permanents your opponents control can't be activated
- Activated abilities can't be activated
- Lock
- Mass Land Denial
Bracket 3
locks the table
- Gain control of all permanents an opponent controls during each of your turns
- Lock
- Win the game at the beginning of your next upkeep
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
+ 38 CARDS NOT IN PRECON
+ Anointed Procession+ Arid Mesa+ Basalt Monolith+ Blasphemous Act+ Boros Signet+ Buried Ruin+ Clifftop Retreat+ Enlightened Tutor+ Esper Sentinel+ Foundry Inspector+ Furycalm Snarl+ Goblin Engineer+ Goblin Welder+ Inventors' Fair+ Karn, the Great Creator+ Lightning Greaves+ Mishra's Bauble+ Mycosynth Lattice+ Myr Retriever+ Mystic Forge+ Needleverge Pathway // Pillarverge Pathway+ Oswald Fiddlebender+ Path to Exile+ Pull from Eternity+ Reliquary Tower+ Rings of Brighthearth+ Rustvale Bridge+ Sacred Foundry+ Sensei's Divining Top+ Spectator Seating+ Staff of Domination+ Talisman of Conviction+ Thran Dynamo+ Treasure Vault+ Ugin's Nexus+ Urza's Saga+ Vandalblast+ Wayfarer's Bauble
- 23 PRECON CARDS NOT IN DECK
- Alibou, Ancient Witness- Boros Locket- Bosh, Iron Golem- Chain Reaction- Darksteel Mutation- Excavation Technique- Hellkite Igniter- Hoard-Smelter Dragon- Jor Kadeen, the Prevailer- Key to the City- Laelia, the Blade Reforged- Pia Nalaar- Pilgrim's Eye- Plains- Return to Dust- Rip Apart- Ruin Grinder- Sanctum Gargoyle- Secret Rendezvous- Steel Overseer- Study Hall- Thopter Engineer- Unstable Obelisk
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