MetaMox
COMMANDER · DECK
2021-11-25
Osgir, the Reconstructor
ONLY 98 CARDS
DECK $
$528.45
MYTHIC
8
RARE
45
UNCOMMON
26
COMMON
17
COMMAND1 CARD

Creature

1 card
MAIN97 CARDS

Planeswalker

2 cards

Creature

24 cards

Enchantment

2 cards

Artifact

26 cards

Sorcery

7 cards

Instant

5 cards

Land

30 cards
MONEY CARDS·53 CARDS·$409.94
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Planeswalker

2 cards

Creature

12 cards

Enchantment

2 cards

Artifact

17 cards

Sorcery

2 cards

Instant

4 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
101211121838445126+
COLOR
W: 24 pipsR: 19 pipsC: 179 pips
TYPES
Artifact45
Construct4
Golem4
Equipment2
Myr2
Angel1
Dragon1
Elk1
Human1
Shapeshifter1
Soldier1
Land31
Nonbasic29
Basic2
Mountain3
Plains1
Saga1
Urza's1
Creature25
Artificer9
Construct4
Golem4
Human4
Dragon2
Giant2
Goblin2
Myr2
Angel1
Dwarf1
Elephant1
Elk1
Gnome1
Shapeshifter1
Soldier1
Sorcery7
Instant5
Enchantment3
Saga1
Urza's1
Planeswalker2
Daretti1
Karn1
Legends8
Historic53
LAND PROBABILITY
31 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.8%
TURN 550.3%
TURN 672.8%
TURN 786.8%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 4
mass land denial
  • Destroy all permanents opponents control
  • Mass Land Denial
Bracket 4
mass land denial
  • Activated abilities of permanents your opponents control can't be activated
  • Activated abilities can't be activated
  • Lock
  • Mass Land Denial
Bracket 3
locks the table
  • Gain control of all permanents an opponent controls during each of your turns
  • Lock
  • Win the game at the beginning of your next upkeep
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite storm count
  • Infinite draw triggers
Group
Color
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