COMMANDER · DECK
LiesaFinal
Bracket 3 · Upgraded@Beastman86 · 2025-02-15
DECK $
$438.22
MYTHIC
13
RARE
36
UNCOMMON
20
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
51 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
1 cardsLand
10 cardsMONEY CARDS·41 CARDS·$335.03
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Creature
24 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
1 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Marauding Blight-Priest + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Defiant Bloodlord + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Famished Paladin + Resplendent Mentor: early arguably two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Marauding Blight-Priest + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Defiant Bloodlord + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Famished Paladin + Resplendent Mentor — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodthirsty Conqueror + Epicure of Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Psychosis Crawler + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Creature52
Human14
Vampire12
Cleric11
Soldier6
Phyrexian5
Angel4
Knight4
Spirit4
Cat3
Horror3
Assassin2
Avatar2
Praetor2
Warlock2
Warrior2
Advisor1
Beast1
Demigod1
Demon1
Dragon1
Gorgon1
Horse1
Kithkin1
Kor1
Monk1
Skeleton1
Unicorn1
Wurm1
Outlaws4
Party13
Land28
Nonbasic8
Basic20
Plains10
Swamp10
Desert1
Artifact11
Book1
Horror1
Phyrexian1
Enchantment10
Aura1
Demigod1
Human1
Soldier1
Planeswalker1
Nixilis1
Sorcery1
Legends17
Historic27
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain