COMMANDER · DECK
Zimone and Dina
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
10 cardsArtifact
2 cardsSorcery
9 cardsInstant
11 cardsLand
23 cardsMONEY CARDS·17 CARDS·$38.96
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Creature
6 cardsEnchantment
5 cardsArtifact
2 cardsSorcery
1 cardInstant
1 cardLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic20
Basic20
Forest13
Island4
Swamp3
Creature28
Elf5
Druid4
Human4
Elemental2
Merfolk2
Ooze2
Ranger2
Shaman2
Snake2
Ape1
Beast1
Dog1
Dryad1
Faerie1
Fungus1
Horror1
Kraken1
Moonfolk1
Ogre1
Rogue1
Scout1
Shapeshifter1
Spirit1
Squid1
Treefolk1
Vampire1
Warrior1
Werewolf1
Wizard1
Changeling1
Outlaws1
Party3
Instant11
Enchantment10
Class1
Sorcery9
Artifact2
Equipment1
Legends4
Historic6
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 1
doesn’t raise the bracket
- Arrange your library in any order
- Put all lands from your hand and library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Arrange your library in any order
- Put all lands from your hand and library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Arrange your library in any order
- Put all lands from your hand and library onto the battlefield tapped
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
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