MetaMox
COMMANDER · DECK

Draw Cards - Opponents Discard Cards

@Sp1tf1re · 2026-07-12
DECK $
$3,053.39
MYTHIC
7
RARE
56
UNCOMMON
21
COMMON
16
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

23 cards

Enchantment

9 cards

Artifact

8 cards

Sorcery

12 cards

Instant

10 cards

Battle

1 card

Land

29 cards
MONEY CARDS·75 CARDS·$2,434.29
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Planeswalker

1 card
NAMECOSTPRICE

Creature

18 cards

Enchantment

9 cards

Artifact

6 cards

Sorcery

11 cards

Instant

7 cards

Battle

1 card

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001312221231046516+
COLOR
B: 45.5 pipsR: 11 pipsG: 12.5 pipsC: 94 pips
TYPES
Land35
Nonbasic27
Basic8
Swamp9
Forest8
Mountain6
Bat1
God1
Creature25
Human5
Phyrexian3
Shaman3
God2
Horror2
Knight2
Archer1
Assassin1
Bat1
Bird1
Construct1
Demon1
Devil1
Dinosaur1
Elf1
Goblin1
Hag1
Insect1
Orc1
Praetor1
Rogue1
Scarecrow1
Siege1
Skeleton1
Spider1
Spirit1
Toy1
Treefolk1
Vampire1
Warlock1
Wizard1
Outlaws3
Party2
Artifact18
Phyrexian2
Book1
Construct1
Equipment1
God1
Horror1
Insect1
Scarecrow1
Spacecraft1
Spider1
Toy1
Sorcery12
Enchantment10
Aura1
Hag1
Instant10
Planeswalker2
Liliana1
Nixilis1
Battle1
Dinosaur1
Siege1
Legends18
Historic34
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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