COMMANDER · DECK
hearthhull, Worldseed
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
11 cardsInstant
9 cardsLand
26 cardsMONEY CARDS·11 CARDS·$15.78
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Creature
4 cardsArtifact
3 cardsSorcery
2 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic23
Basic17
Forest12
Swamp9
Mountain8
Creature33
Druid6
Elf6
Insect5
Scout5
Human4
Shaman4
Beast3
Elemental3
Avatar2
Frog2
Goblin2
Warrior2
Cat1
Detective1
Dragon1
Eldrazi1
God1
Horror1
Horse1
Minotaur1
Noble1
Orc1
Rabbit1
Rogue1
Satyr1
Zombie1
Outlaws1
Party3
Sorcery11
Shapeshifter1
Instant9
Lesson1
Artifact4
Spacecraft2
Enchantment3
Saga1
Legends14
Historic18
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
+ 13 CARDS NOT IN PRECON
Comments · 0
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