COMMANDER · DECK
Turns, Many Turns
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
18 cardsEnchantment
12 cardsArtifact
16 cardsSorcery
3 cardsInstant
14 cardsLand
9 cardsSIDEBOARD12 CARDS
Planeswalker
1 cardCreature
4 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
1 cardMAYBE2 CARDS
Creature
2 cardsMONEY CARDS·22 CARDS·$71.02
Sign in to save your threshold.
Creature
7 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
2 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic7
Basic28
Island14
Plains14
Creature19
Human10
Wizard5
Bird3
Soldier3
Sphinx2
Advisor1
Archon1
Artificer1
Cleric1
Illusion1
Leviathan1
Shapeshifter1
Warrior1
Party7
Enchantment18
Aura8
Human3
Soldier2
Archon1
Wizard1
Artifact17
Equipment4
Bird1
Instant14
Sorcery3
Legends6
Historic20
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
Comments · 0
No comments yet.