COMMANDER · DECK
Copy of - Mass Land Destruction
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
5 cardsCreature
17 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
17 cardsInstant
7 cardsLand
33 cardsSIDEBOARD6 CARDS
Planeswalker
1 cardCreature
3 cardsArtifact
2 cardsMAYBE14 CARDS
Creature
9 cardsEnchantment
2 cardsSorcery
1 cardInstant
1 cardLand
1 cardMONEY CARDS·68 CARDS·$661.69
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Planeswalker
4 cardsCreature
16 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
14 cardsInstant
5 cardsLand
16 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic29
Basic9
Forest14
Island4
Swamp4
Mountain3
Plains3
Dryad1
Artifact19
Equipment3
Construct1
Creature18
Human4
Elemental3
Elf3
Warrior3
Ally2
Cleric2
Druid2
Merfolk2
Cat1
Construct1
Dryad1
Forest1
God1
Nomad1
Shaman1
Soldier1
Spike1
Treefolk1
Wizard1
Party6
Sorcery17
Enchantment11
God1
Instant7
Planeswalker5
Nissa2
Tezzeret2
Ajani1
Legends10
Historic29
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 3
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 4
mass land denial
- Opponents can't activate abilities of lands or creatures they control
- Lock
- Mass Land Denial
Bracket 4
mass land denial
- Opponents can't activate abilities of lands or creatures they control
- Lock
- Mass Land Denial
Bracket 4
mass land denial
- Opponents can't tap lands for mana
- Lock
- Mass Land Denial
Bracket 4
mass land denial
- Destroy all lands opponents control
- Destroy all lands that enter the battlefield under an opponent's control
- Lock
- Mass Land Denial
Bracket 4
mass land denial
- Destroy all lands opponents control
- Destroy all lands that enter the battlefield under an opponent's control
- Lock
- Mass Land Denial
Bracket 4
mass land denial
- Opponents can't tap lands for mana
- Lock
- Mass Land Denial
Bracket 4
mass land denial
- Opponents can't have lands on the battlefield
- Lock
- Mass Land Denial
Bracket 4
mass land denial
- Destroy all lands opponents control
- Mass Land Denial
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite mana lands you control can produce
- Infinite untap of creatures you control
- Infinite untap of lands you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite mana lands you control can produce
- Infinite untap of creatures you control
- Infinite untap of lands you control
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite combat phases
- Infinite creature tokens
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite mana lands you control can produce
- Infinite untap of creatures you control
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite mana lands you control can produce
- Infinite untap of creatures you control
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
- Infinite mana lands you control can produce
- Infinite untap of lands you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
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