COMMANDER · DECK
@UnclePaloozie · 2025-05-05
DECK $
$1,027.62
MYTHIC
11
RARE
26
UNCOMMON
18
COMMON
44
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
36 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
8 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·46 CARDS·$806.67
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Creature
17 cardsEnchantment
1 cardsArtifact
9 cardsSorcery
6 cardsInstant
5 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Enduring Tenacity + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Psychosis Crawler + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Creature37
Rogue8
Phyrexian5
Dauthi4
Vampire4
Faerie3
Soldier3
Spirit3
Aetherborn2
Bat2
Horror2
Human2
Insect2
Praetor2
Demon1
Dog1
Elder1
Elf1
Food1
Glimmer1
Goblin1
Golem1
Imp1
Knight1
Nightmare1
Ninja1
Noble1
Rat1
Scout1
Shapeshifter1
Skeleton1
Snake1
Thopter1
Tiefling1
Warlock1
Zombie1
Changeling1
Outlaws9
Party8
Land36
Nonbasic8
Basic28
Swamp28
Cave1
Urza's1
Artifact14
Phyrexian2
Equipment1
Food1
Golem1
Horror1
Imp1
Thopter1
Instant9
Sorcery8
Enchantment4
Glimmer1
Snake1
Legends15
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Infinite card drawInfinite draw triggers