MetaMox
COMMANDER · DECK
@jauxer · 2023-01-18
110 CARDS (LIMIT 100)
DECK $
$667.44
MYTHIC
11
RARE
39
UNCOMMON
19
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN109 CARDS

Planeswalker

2 cards

Creature

25 cards

Enchantment

4 cards

Artifact

18 cards

Sorcery

14 cards

Instant

8 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1061122133114185106+
COLOR
B: 81 pipsC: 196 pips
TYPES
Land38
Nonbasic6
Basic32
Swamp32
Creature26
Phyrexian8
Cleric5
Horror5
Human4
Demon3
Praetor3
Vampire3
Warlock3
Construct2
Spirit2
Elk1
Golem1
Minion1
Nightmare1
Snake1
Zombie1
Outlaws3
Party5
Artifact23
Equipment4
Construct2
Elk1
Golem1
Horror1
Phyrexian1
Sorcery14
Instant8
Enchantment4
Saga1
Planeswalker2
Nixilis2
Legends18
Historic38
LAND PROBABILITY
38 LANDS · 109 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.0%
TURN 543.8%
TURN 666.4%
TURN 781.9%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Group
Color
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