COMMANDER · DECK
Everyone suffers :D
Bracket 4 · Optimized2020-05-27
DECK $
$441.25
MYTHIC
5
RARE
43
UNCOMMON
18
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
22 cardsArtifact
11 cardsSorcery
6 cardsInstant
5 cardsLand
16 cardsMONEY CARDS·42 CARDS·$331.36
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Creature
8 cardsEnchantment
18 cardsArtifact
3 cardsSorcery
4 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Havoc Festival + Archfiend of Despair: early two-card combo, with no mana to spend
- Heartless Hidetsugu + Wound Reflection: early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Havoc Festival + Archfiend of Despair — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Heartless Hidetsugu + Angrath's Marauders — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Mountain13
Swamp13
Gate1
Enchantment24
God1
Spirit1
Creature20
Demon3
Human3
Shaman3
Spirit2
Zombie2
Beast1
Devil1
Dinosaur1
Dwarf1
Eldrazi1
Elemental1
Goblin1
God1
Hellion1
Horror1
Knight1
Noble1
Ogre1
Phoenix1
Phyrexian1
Pirate1
Reflection1
Warrior1
Outlaws1
Party1
Artifact12
Eldrazi1
Reflection1
Sorcery6
Instant5
Legends7
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent with an even life total loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss