MetaMox
COMMANDER · DECK
@ShannoSauro · 2026-05-20
DECK $
$109.16
MYTHIC
4
RARE
34
UNCOMMON
25
COMMON
37
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

1 card

Creature

27 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

13 cards

Instant

11 cards

Land

13 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071192203646566+
COLOR
W: 41.5 pipsB: 49.5 pipsC: 110 pips
TYPES
Land35
Nonbasic12
Basic23
Plains13
Swamp12
Goblin1
Town1
Creature28
Human6
Vampire6
Warlock5
Cleric3
Bat2
Demon2
Wizard2
Zombie2
Angel1
Assembly-worker1
Bird1
Cat1
Elemental1
Giant1
Goblin1
Horror1
Incarnation1
Monk1
Noble1
Rhino1
Rogue1
Scout1
Shaman1
Skeleton1
Soldier1
Sorin1
Thrull1
Warrior1
Outlaws6
Party7
Sorcery14
Vampire1
Warlock1
Instant11
Artifact7
Assembly-worker1
Enchantment7
Planeswalker2
Sorin2
Human1
Noble1
Legends7
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage to one opponent
  • Near-infinite lifeloss for target opponent
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Group
Color
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