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COMMANDER · DECK

Ghilliam's Permanent Party

Bracket 3 · Upgraded
2020-04-11
101 CARDS (LIMIT 100)
DECK $
$2,705.19
MYTHIC
15
RARE
50
UNCOMMON
18
COMMON
18
COMMAND1 CARD

Creature

1 cards
COMPANION1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

35 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

24 cards

Sorcery

1 cards
NAMECOSTPRICE

Land

28 cards
MONEY CARDS·58 CARDS·$2,149.40
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Creature

18 cards

Enchantment

3 cards

Artifact

19 cards

Sorcery

1 cards
NAMECOSTPRICE

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Staff of Domination + Bloom Tender: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Faeburrow Elder: early arguably two-card combo, with no mana to spend
  • Sword of Feast and Famine + Aggravated Assault: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
50121152143944576+
COLOR
W: 20 pipsR: 13 pipsG: 29 pipsC: 131 pips
TYPES
Creature37
Elf11
Human8
Druid7
Shaman4
Cleric3
Angel2
Ape2
Artificer2
Dwarf2
Eldrazi2
Wizard2
Ally1
Bard1
Beast1
Bird1
Dinosaur1
Dragon1
Elder1
Elemental1
Fox1
Goblin1
Kor1
Lizard1
Monk1
Ooze1
Ranger1
Rogue1
Scout1
Spellshaper1
Spirit1
Treefolk1
Warrior1
Outlaws1
Party7
Land33
Nonbasic25
Basic8
Forest6
Mountain4
Plains4
Artifact24
Vehicle5
Equipment4
Enchantment4
Planeswalker2
Nahiri1
Samut1
Sorcery1
Legends16
Historic35
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Infinite colored manaInfinite combat phasesInfinite creature tokens with hasteInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Group
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