MetaMox
COMMANDER · DECK
@ABSTRACT24 · 2023-05-25
DECK $
$112.91
MYTHIC
2
RARE
32
UNCOMMON
20
COMMON
46
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

19 cards

Enchantment

11 cards

Artifact

7 cards

Sorcery

7 cards

Instant

17 cards

Land

3 cards
MONEY CARDS·18 CARDS·$74.98
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Creature

2 cards

Enchantment

4 cards

Artifact

4 cards

Sorcery

2 cards

Instant

5 cards

Land

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071222153544596+
COLOR
W: 34 pipsU: 44 pipsC: 114 pips
TYPES
Land37
Nonbasic1
Basic36
Island18
Plains18
Gate1
Creature20
Human11
Cleric3
Spirit3
Wizard3
Advisor2
Bird2
Rogue2
Soldier2
Citizen1
Elf1
Faerie1
Giant1
Hippogriff1
Noble1
Sphinx1
Outlaws2
Party8
Instant17
Enchantment11
Aura1
Saga1
Artifact7
Sorcery7
Planeswalker1
Dovin1
Legends6
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
locks the table
  • All spells opponents cast using Omen Machine are countered
  • Players can't draw cards
  • Lock
Bracket 3
locks the table
  • Counter all spells opponents cast that are created by Knowledge Pool
  • Exile all spells players cast from their hands
  • Lock
Bracket 3
locks the table
  • Exile all spells players cast from their hand
  • Players can only cast one spell per turn
  • Lock
Group
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