COMMANDER · DECK
Terazol kicker
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
13 cardsInstant
11 cardsLand
18 cardsMONEY CARDS·13 CARDS·$38.35
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Creature
3 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardInstant
3 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic16
Basic23
Forest14
Island9
Desert1
Gate1
Creature27
Elemental6
Druid5
Elf5
Beast3
Human2
Merfolk2
Ooze2
Snake2
Wizard2
Artificer1
Construct1
Dinosaur1
Fungus1
Leviathan1
Lizard1
Plant1
Rogue1
Serpent1
Shaman1
Sphinx1
Outlaws1
Party3
Sorcery14
Instant12
Enchantment7
Aura5
Artifact4
Construct1
Legends3
Historic7
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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