COMMANDER · DECK
Faeries
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
6 cardsInstant
11 cardsLand
17 cardsMONEY CARDS·37 CARDS·$201.19
Sign in to save your threshold.
Creature
18 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
2 cardsInstant
6 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic14
Basic25
Forest10
Island9
Swamp8
Creature34
Faerie18
Elf16
Druid7
Wizard7
Noble5
Warrior5
Rogue2
Assassin1
Shaman1
Shapeshifter1
Soldier1
Warlock1
Changeling1
Outlaws4
Party14
Instant11
Sorcery6
Elf1
Rogue1
Artifact5
Equipment1
Enchantment5
Faerie1
Legends8
Historic13
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
Comments · 0
No comments yet.