COMMANDER · DECK
Pointing Fingers (Horobi, Death's Wail)
COMMAND1 CARD
Creature
1 cardMAIN103 CARDS
Planeswalker
1 cardCreature
27 cardsEnchantment
7 cardsArtifact
17 cardsSorcery
9 cardsInstant
8 cardsLand
9 cardsMAYBE2 CARDS
Creature
2 cardsMONEY CARDS·41 CARDS·$314.40
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Planeswalker
1 cardCreature
12 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
2 cardsInstant
4 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic8
Basic26
Swamp26
Desert1
Creature28
Human5
Vampire5
Rogue4
Spirit3
Zombie3
Demon2
Insect2
Phyrexian2
Aetherborn1
Archer1
Berserker1
Dinosaur1
Elder1
Eldrazi1
Elk1
Knight1
Mutant1
Nightmare1
Noble1
Ogre1
Orc1
Rebel1
Scarecrow1
Shaman1
Snake1
Wizard1
Wurm1
Outlaws4
Party5
Artifact20
Equipment2
Elk1
Insect1
Phyrexian1
Scarecrow1
Sorcery9
Instant8
Enchantment7
Planeswalker1
Liliana1
Legends9
Historic28
LAND PROBABILITY
34 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.9%
TURN 670.5%
TURN 785.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 3
locks the table
- Destroy any number of nontoken creatures whenever a black creature enters the battlefield under your control
- Destroy any number of nontoken creatures whenever a creature dies
- Lock
Bracket 1
doesn’t raise the bracket
- Destroy any number of creatures opponents control during each of your turns
Bracket 1
doesn’t raise the bracket
- Destroy any number of creatures opponents control during each of your turns
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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