COMMANDER · DECK
Go tap wild
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
37 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
1 cardInstant
4 cardsLand
26 cardsMONEY CARDS·23 CARDS·$99.49
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Creature
10 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
1 cardInstant
1 cardLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature38
Human11
Wizard9
Elf8
Druid6
Elemental3
Merfolk3
Shaman3
Dryad2
Rogue2
Spirit2
Adventure1
Avatar1
Beast1
Bird1
Cleric1
Crab1
Dog1
Gnome1
Horror1
Knight1
Nightmare1
Noble1
Ooze1
Raccoon1
Scout1
Siren1
Soldier1
Turtle1
Vampire1
Zombie1
Outlaws2
Party12
Land38
Nonbasic23
Basic15
Island10
Forest6
Swamp5
Clue1
Desert1
Enchantment11
Aura7
Saga1
Artifact9
Equipment2
Clue1
Instant4
Sorcery2
Adventure1
Elemental1
Raccoon1
Legends7
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS26 COMBOS
Bracket 3
locks the table
- Exile all creatures opponents control
- Exile any creature that enters under an opponents control
- Lock
Bracket 3
locks the table
- Exile all creatures opponents control
- Exile any creature that enters under an opponents control
- Lock
Bracket 3
locks the table
- Exile all creatures opponents control
- Exile any creature that enters under an opponents control
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature tokens
- Infinite ETB
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
- Infinite green mana
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature tokens
- Infinite ETB
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature tokens
- Infinite ETB
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana lands you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana lands you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinitely large creature until end of turn
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinitely large creature until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite green mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite green mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Near-infinite Gold tokens
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Near-infinite Gold tokens
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
40 cards not in the pool
NOT IN THE POOL · 40
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