COMMANDER · DECK
Wild loopy magic
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
15 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
8 cardsInstant
18 cardsLand
11 cardsMONEY CARDS·38 CARDS·$261.64
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Creature
8 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
4 cardsInstant
6 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic9
Basic29
Island18
Mountain11
Instant19
Creature16
Wizard5
Human4
Elder2
Merfolk2
Beast1
Cat1
Chimera1
Dinosaur1
Dragon1
Elemental1
Elf1
Equipment1
God1
Jellyfish1
Knight1
Shaman1
Sphinx1
Spirit1
Warrior1
Weird1
Zombie1
Party6
Artifact15
Equipment2
Jellyfish1
Enchantment8
Chimera1
Sorcery8
Legends6
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Cast any spell of your choice from your library
- Infinite cast triggers for all spells in your library
- Infinite magecraft triggers
- Infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
Comments · 0
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