MetaMox
COMMANDER · DECK
@Rudeism · 2024-09-27
Barktooth Warbeard
DECK $
$447.52
MYTHIC
12
RARE
50
UNCOMMON
19
COMMON
27
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

10 cards

Sorcery

5 cards

Instant

5 cards

Land

25 cards
MAYBE8 CARDS
MONEY CARDS·58 CARDS·$343.62
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Creature

26 cards

Enchantment

10 cards

Artifact

8 cards

Sorcery

3 cards

Instant

1 card
NAMECOSTPRICE

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00411621531149566+
COLOR
B: 48 pipsR: 32 pipsC: 134 pips
TYPES
Land38
Nonbasic23
Basic15
Mountain13
Swamp13
Creature33
Human9
Assassin3
Demon3
Shaman3
Vampire3
Devil2
Dinosaur2
Goblin2
Horror2
Knight2
Phyrexian2
Zombie2
Berserker1
Citizen1
Elder1
Elemental1
Elf1
Giant1
God1
Golem1
Hag1
Noble1
Rebel1
Rogue1
Snake1
Spirit1
Villain1
Warrior1
Wurm1
Outlaws4
Party2
Artifact11
Equipment2
Golem1
Enchantment11
Aura1
Curse1
God1
Hag1
Instant5
Sorcery5
Legends14
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 4
mass land denial
  • Each opponent loses the game
  • Exile all cards in hands and graveyards
  • Exile all permanents
  • Near-infinite lifeloss
  • Mass Land Denial
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage to all players
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
  • Near-infinite lifeloss
Group
Color
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